Feb. 2024 - Mar. 2024
Synopsis¶
An IoT project FPGA racing game, making use of a DE10 Lite FPGA board as a controller for a game built using Unreal, which interacts with a server. This was a coursework assignment for the Imperial module, `Information Processing’. I was part of the FPGA-side development, whereby custom hardware accompanied by a C program was developed to take accelerometer readings and output them to a client via UART.
Skills¶
Below are the skills and experiences gained from the project:
Competency with C
Competencies using Quartus and Eclipse
Competencies using GitHub for collaborative development
Experience with FPGA development and workflow
Experience working in a team
